Files
BITKit/Src/UnityPluginsSupport/NodeCanvas/CompleteQuest.cs
CortexCore b7b89ee71a 1
2024-03-31 23:31:00 +08:00

20 lines
524 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using NodeCanvas.Tasks;
using NodeCanvas.Framework;
using BITKit.SubSystems;
using BITKit.SubSystems.Quest;
namespace BITKit
{
public class CompleteQuest : ActionTask
{
public BBParameter<QuestSystem.Info> quest;
protected override void OnExecute()
{
if (quest.value.State is not QuestSystem.State.Complete)
QuestSystem.Complete(quest.value);
EndAction();
}
}
}