13 lines
234 B
C#
13 lines
234 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace BITKit.Physics
|
|
{
|
|
public interface IClosePointProvider
|
|
{
|
|
bool TryGetValue(out Vector3 position, out Collider collider);
|
|
}
|
|
|
|
}
|