BITKit/Packages/Runtime~/Unity/ShaderGraph.meta

9 lines
172 B
Plaintext

fileFormatVersion: 2
guid: 0801f1f5011c79d45b7b58d577b7bf1a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: