BITKit/Packages/Runtime~/Unity/Scripts/InputSystem/InputSystemExtensions.cs

29 lines
919 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
using System;
namespace BITKit
{
public static partial class InputSystemExtensions
{
public static bool JustPressed(this InputAction.CallbackContext self)
{
return self.interaction is null && self.started;
}
public static InputAction RegisterCallback(this InputAction self, Action<InputAction.CallbackContext> action)
{
self.performed += action;
self.started += action;
self.canceled += action;
return self;
}
public static InputAction UnRegisterCallback(this InputAction self, Action<InputAction.CallbackContext> action)
{
self.performed -= action;
self.started -= action;
self.canceled -= action;
return self;
}
}
}