BITKit/Packages/Runtime~/Unity/Scripts/Components/ShowDictionary.cs

18 lines
519 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public class ShowDictionary : Provider<IDictionary<string, string>>
{
public IDictionary<string, string> dictionary = new Dictionary<string, string>();
public override IDictionary<string, string> Get()
{
throw new System.NotImplementedException();
}
public override void Set(IDictionary<string, string> t)
{
dictionary = t;
}
}
}