BITKit/Packages/Runtime~/Unity/Scripts/Components/ReadFile.cs

19 lines
348 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using UnityEditor;
namespace BITKit
{
public class ReadFile : MonoBehaviour
{
public string path;
public Provider output;
public void Excute()
{
output.Set(File.ReadAllText(path));
}
}
}