18 lines
394 B
C#
18 lines
394 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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namespace BITKit
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{
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public class LoopEvent : MonoBehaviour
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{
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public UnityEvent[] events;
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int currentIndex;
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public void Excute()
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{
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events[currentIndex].Invoke();
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currentIndex = ++currentIndex % events.Length;
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}
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}
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}
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