BITKit/Packages/Runtime~/Unity/Scripts/Commands/UnityCommands.cs

16 lines
354 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Cysharp.Threading.Tasks;
namespace BITKit
{
public class UnityCommands
{
[BITCommand]
public static async void TimeScale(float scale)
{
await UniTask.SwitchToMainThread();
Time.timeScale = scale;
}
}
}