BITKit/Src/UnityPluginsSupport/Polaris/PolarisCommand.cs

23 lines
602 B
C#

using System.Collections;
using System.Collections.Generic;
using MonKey;
using Pinwheel.Griffin;
using UnityEditor;
using UnityEngine;
namespace Net.Project.B.Po
{
public static class PolarisCommand
{
[Command(nameof(Shrinkwrap), "Shrinkwrap Terrain By Scene Colliders"), MenuItem("Tools/Terrain/Snrinkwrap")]
public static void Shrinkwrap()
{
var terrain = Object.FindObjectOfType<GStylizedTerrain>();
if (terrain is null)
{
Debug.LogError("未找到地形");
return;
}
}
}
}