31 lines
730 B
C#
31 lines
730 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UIElements;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace Net.BITKit.BitMask
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{
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public interface ISampleInterface
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{
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}
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[Serializable]
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public struct SampleInterface1:ISampleInterface{}
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[Serializable]
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public struct SampleInterface2:ISampleInterface{}
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[Serializable]
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public struct SampleInterface3:ISampleInterface{}
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[Serializable]
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public struct SampleInterface4:ISampleInterface{}
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[Serializable]
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public struct SampleInterface5:ISampleInterface{}
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public class ScriptableBitMaskSample : ScriptableImplements<ISampleInterface>
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{
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}
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}
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