BITKit/Packages/Runtime~/Unity/Common/Scripts/UX/Debug/DebugUXElement.cs

16 lines
302 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.UX
{
public class DebugUXElement : MonoBehaviour
{
public UXElement element;
public void SetActive(bool active)
{
element.Set(active);
}
}
}