BITKit/Packages/Runtime/UX/Core/UXTextField.cs

40 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
using UnityEngine.UIElements;
using UnityEngine.Events;
using Cysharp.Threading.Tasks;
namespace BITKit.UX
{
public class UXTextField : UXElement<TextField>, IProvider<string>
{
[Header(Constant.Header.Settings)]
public TranslateSO translateSO;
[Header(Constant.Header.Events)]
public UnityEvent<string> onValueChanged = new();
public override void OnStart()
{
base.OnStart();
visualElement.RegisterValueChangedCallback(OnValueChanged);
}
public async void Set(string t)
{
if (translateSO)
{
t = translateSO.GetAt(t);
}
await UniTask.SwitchToMainThread(cancellationToken);
visualElement.value = t;
}
string IProvider<string>.Get()
{
return visualElement.value;
}
void OnValueChanged(ChangeEvent<string> changeEvent)
{
onValueChanged.Invoke(changeEvent.newValue);
}
}
}