BITKit/Packages/Runtime/UX/Core/UXContainer.cs

30 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace BITKit.UX
{
public class UXContainer
{
public static implicit operator VisualElement(UXContainer self) => self.visualElement;
public Label contextlabel;
public Label titleLabel;
public Label descriptionLabel;
public Label numberLabel;
public Button button;
public Button secButton;
public VisualElement visualElement;
public VisualElement icon;
public UXContainer(VisualElement visualElement)
{
this.visualElement = visualElement;
contextlabel = visualElement.Q<Label>(UXConstant.ContextLabel);
titleLabel = visualElement.Q<Label>(UXConstant.TitleLabel);
numberLabel = visualElement.Q<Label>(UXConstant.TitleLabel);
descriptionLabel = visualElement.Q<Label>(UXConstant.DescriptionLabel);
button = visualElement.Q<Button>(UXConstant.MainButton);
secButton = visualElement.Q<Button>(UXConstant.SecButton);
icon = visualElement.Q(UXConstant.Icon);
}
}
}