BITKit/Packages/Runtime/Physics/PhysicsInfo.cs

18 lines
481 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public interface IPhysicsInfo
{
Rigidbody GetRigidbody();
Collider GetCollider();
}
public class PhysicsInfo : MonoBehaviour, IPhysicsInfo
{
[SerializeField] Rigidbody mRigidbody;
[SerializeField] Collider mCollider;
public Rigidbody GetRigidbody() => mRigidbody;
public Collider GetCollider() => mCollider;
}
}