BITKit/Packages/Runtime/Mirror/Editor/NetworkBehaviourInspector.cs

21 lines
597 B
C#

/* using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sirenix.OdinInspector;
using UnityEditor;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace Mirror
{
[CanEditMultipleObjects]
[CustomEditor(typeof(NetworkBehaviour), true)]
public class NetworkBehaviourInspector : Editor
{
public override VisualElement CreateInspectorGUI()
{
VisualElement container = new();
InspectorElement.FillDefaultInspector(container, serializedObject, this);
return container;
}
}
} */