BITKit/Packages/Runtime/DataBind/DataBind.cs

29 lines
613 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.UIElements;
#endif
namespace BITKit
{
public class DataBind : MonoBehaviour
{
}
#if UNITY_EDITOR
[CustomEditor(typeof(DataBind))]
public class DataBindInspector : BITInspector<DataBind>
{
public override VisualElement CreateInspectorGUI()
{
FillDefaultInspector();
var button = root.Create<Button>();
button.text = "Bind";
return root;
}
}
#endif
}