142 lines
3.7 KiB
C#
142 lines
3.7 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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using Microsoft.Extensions.DependencyInjection;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace BITKit.UX
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{
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public class UIToolkitSubPanel<T> :IUXPanel where T : IUXPanel
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{
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private readonly IServiceProvider _serviceProvider;
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protected readonly T Panel;
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protected readonly ValidHandle IsVisible=new();
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private readonly ValidHandle _busy = new();
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public UIToolkitSubPanel(IServiceProvider serviceProvider)
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{
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_serviceProvider = serviceProvider;
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Panel = serviceProvider.GetRequiredService<T>();
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Panel.OnInitiated += OnInitiated;
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Panel.OnInitiatedAsync += OnInitiatedAsync;
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if (Panel is UIToolKitPanel uiToolKitPanel)
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{
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if (uiToolKitPanel.WaitUtilInitialized.Task.Status is UniTaskStatus.Succeeded)
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{
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OnInitiatedAsync().Forget();
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OnInitiated();
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}
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}
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Panel.OnEntry +=()=> IsVisible.RemoveDisableElements(this);
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Panel.OnExit +=()=> IsVisible.AddDisableElements(this);
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IsVisible.AddListener(IsVisibleCallback);
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}
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private async void IsVisibleCallback(bool x)
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{
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await _busy;
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using var busy = _busy.GetHandle();
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if (x)
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{
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OnEntry?.Invoke();
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OnEntryAsync?.Invoke();
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OnEntryCompleted?.Invoke();
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}
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else
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{
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OnExit?.Invoke();
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OnExitAsync?.Invoke();
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OnExitCompleted?.Invoke();
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}
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}
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protected virtual UniTask OnInitiatedAsync()
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{
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UXUtils.Inject(this,Panel.Root as VisualElement);
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return UniTask.CompletedTask;
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}
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protected virtual void OnInitiated()
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{ UXUtils.Inject(this,Panel.Root as VisualElement);
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}
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bool IEntryElement.IsEntered
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{
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get => Panel.IsEntered;
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set => Panel.IsEntered = value;
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}
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void IEntryElement.Entry()
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{
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Panel.Entry();
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}
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UniTask IEntryElement.EntryAsync()
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{
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return Panel.EntryAsync();
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}
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void IEntryElement.Entered()
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{
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Panel.Entered();
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}
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void IEntryElement.Exit()
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{
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Panel.Exit();
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}
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UniTask IEntryElement.ExitAsync()
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{
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return Panel.ExitAsync();
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}
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void IEntryElement.Exited()
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{
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Panel.Exited();
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}
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bool IUXPanel.IsWindow => Panel.IsWindow;
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string IUXPanel.Index => Panel.Index;
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bool IUXPanel.AllowCursor => Panel.AllowCursor;
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bool IUXPanel.AllowInput => Panel.AllowInput;
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object IUXPanel.Root => Panel.Root;
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public event Action OnEntry;
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public event Func<UniTask> OnEntryAsync;
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public event Action OnEntryCompleted;
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public event Action OnExit;
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public event Func<UniTask> OnExitAsync;
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public event Action OnExitCompleted;
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event Action IUXPanel.OnInitiated
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{
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add => Panel.OnInitiated += value;
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remove => Panel.OnInitiated -= value;
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}
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event Func<UniTask> IUXPanel.OnInitiatedAsync
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{
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add => Panel.OnInitiatedAsync += value;
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remove => Panel.OnInitiatedAsync -= value;
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}
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void IUXPanel.OnTick(float deltaTime)
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{
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Panel.OnTick(deltaTime);
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}
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}
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}
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