Files
BITKit/Src/Unity/Scripts/Components/ExcuteOnBehaviour.cs
2023-09-02 00:51:39 +08:00

25 lines
538 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace BITKit
{
public class ExcuteOnBehaviour : MonoBehaviour
{
public UnityEvent onAwake = new();
public UnityEvent onStart = new();
public UnityEvent onDestroy = new();
void Awake()
{
onAwake.Invoke();
}
void Start()
{
onStart.Invoke();
}
void OnDestroy()
{
onDestroy.Invoke();
}
}
}