BITKit/Packages/Runtime~/Unity/Extensions/NodeCanvas/InvokeMonoAction.cs

19 lines
439 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using NodeCanvas.Tasks;
using NodeCanvas.Framework;
using BITKit.SubSystems;
using BITKit.SubSystems.Quest;
namespace BITKit
{
public class InvokeMonoAction : ActionTask
{
public BBParameter<MonoAction> action;
protected override void OnExecute()
{
action.value.Execute();
EndAction();
}
}
}