Files
BITKit/Src/Unity/Scripts/Network/NetworkModel.cs
2023-09-02 00:51:39 +08:00

11 lines
225 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.HttpNet.Model
{
public record Success
{
public int code = 200;
public string message = "success";
}
}