BITKit/Packages/Runtime~/Unity/Tests/DateTimeTester.cs

21 lines
496 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace BITKit
{
public class DateTimeTester
{
[Test]
public void GetTicks()
{
Debug.Log(DateTime.Now.Ticks);
var time = TimeUtils.GetNow();
Debug.Log($"long:\t{time}");
Debug.Log($"int:\t{(int)time}");
Debug.Log($"float:\t{(float)time}");
}
}
}