BITKit/Packages/Runtime~/Unity/Common/Scripts/Addressable/AddressableHelper.cs

21 lines
326 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Object = UnityEngine.Object;
namespace BITKit
{
public class AddressableHelper
{
public static string GetAddressablePath(Object obj)
{
#if UNITY_EDITOR
return string.Empty;
#else
throw new NotImplementedException();
#endif
}
}
}