Files
BITKit/Packages/Runtime~/Unity/Scripts/Physics/IPhysicsImpact.cs
CortexCore a71288cf2d Many thing
2023-08-23 01:59:26 +08:00

10 lines
186 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public interface IPhysicsImpact
{
void AddImpact(Vector3 force);
}
}