BITKit/Src/Core/WorldNode/WorldInfoPlayerStartNode.cs

19 lines
417 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
namespace BITKit.WorldNode
{
[Serializable]
public struct WorldInfoPlayerStart:IWorldNode
{
public static WorldInfoPlayerStart Current { get; set; }
public int Id { get; set; }
public object WorldObject { get; set; }
public void Initialize()
{
Current = this;
}
}
}