Files
BITKit/Unity/Scripts/Physics/IPhysicsImpact.cs
CortexCore 4565ff2e35 1
2023-06-05 16:25:06 +08:00

10 lines
186 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public interface IPhysicsImpact
{
void AddImpact(Vector3 force);
}
}