Files
BITKit/Unity/Scripts/Components/ReadFile.cs
CortexCore 4565ff2e35 1
2023-06-05 16:25:06 +08:00

19 lines
413 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sirenix.OdinInspector;
using System.IO;
namespace BITKit
{
public class ReadFile : MonoBehaviour
{
[FilePath(AbsolutePath = true)]
public string path;
public Provider output;
[Button]
public void Excute()
{
output.Set(File.ReadAllText(path));
}
}
}