BITKit/Src/Unity/Scripts/WorldNode/BITKit.WorldNode.Runtime.as...

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{
"name": "BITKit.WorldNode.Runtime",
"rootNamespace": "",
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],
"includePlatforms": [],
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"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}