BITKit/Packages/Runtime/Selection/ColliderSelectable.cs

17 lines
455 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RotaryHeart.Lib.SerializableDictionary;
using UnityEngine.Events;
namespace BITKit
{
public class SubSelectable : MonoBehaviour, ISelectable
{
Selectable root;
public Transform GetTransform() => root.GetTransform();
public void SetSelectionState(SelectionState state)
{
root.SetSelectionState(state);
}
}
}