BITKit/Packages/Runtime/Entity/Components/Hitbox/EntityHitbox.cs

19 lines
451 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
namespace BITKit.Entities
{
public class EntityHitbox : EntityComponent, IDamagable
{
public IEntity Entity => entity;
public Rigidbody Rigidbody => m_rigidbody;
public Rigidbody m_rigidbody;
public void GiveDamage(DamageMessage message)
{
entity.Invoke<DamageMessage>(message);
}
}
}