BITKit/Packages/Runtime/Debuger/ShowAllHidden.cs

18 lines
402 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sirenix.OdinInspector;
namespace BITKit
{
public class ShowAllHidden : MonoBehaviour
{
[Button]
public void Excute()
{
foreach (var go in GameObject.FindObjectsOfType<Transform>())
{
go.hideFlags = HideFlags.None;
}
}
}
}