BITKit/Packages/Runtime/AssetBundle/Base64Parser.cs

20 lines
521 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
namespace BITKit
{
public class Base64Parser : MonoBehaviour
{
public string path;
public string outputPath;
public string json;
[ContextMenu(nameof(Decompress))]
public void Decompress()
{
var base64 = File.ReadAllText(path);
var json = GZipHelper.GZipDecompressString(base64);
File.WriteAllText(outputPath, json);
}
}
}