BITKit/Src/Unity/Scripts/Entity/Core/EntityAddressableComponent.cs

18 lines
422 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.Entities
{
[CustomType(typeof(IAddressable))]
public class EntityAddressableComponent : MonoBehaviour,IAddressable
{
[SerializeField] private string addressablePath;
[SerializeField] private ulong addressableId;
public string AddressablePath => addressablePath;
public ulong AddressableId => addressableId;
}
}