using System.Collections; using System.Collections.Generic; using UnityEngine; using System.IO; using Cysharp.Threading.Tasks; namespace BITKit { public class AutoExec : Exec { public string path; public override FileInfo[] GetFiles() { var path = Utility.Path.Get(this.path); DirectoryInfo directoryInfo = new(path); BIT4Log.Log($"正在读取配置文件:{path}"); directoryInfo.Create(); return directoryInfo.GetFiles(); } } }