/* using System.Collections; using System.Collections.Generic; using UnityEngine; using Sirenix.OdinInspector; using UnityEditor; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace Mirror { [CanEditMultipleObjects] [CustomEditor(typeof(NetworkBehaviour), true)] public class NetworkBehaviourInspector : Editor { public override VisualElement CreateInspectorGUI() { VisualElement container = new(); InspectorElement.FillDefaultInspector(container, serializedObject, this); return container; } } } */