using System.Collections; using System.Collections.Generic; using UnityEngine; using Sirenix.OdinInspector; using UnityEngine.Networking; using Cysharp.Threading.Tasks; namespace BITKit { public class UnityWebRequestGetAsync : BITBehavior { public string url; [TextArea] public string result; [Button] async void Excute() { var request = UnityWebRequest.Get(url); await request.SendWebRequest(); result = request.downloadHandler.text; } } }