更改文件架构

This commit is contained in:
CortexCore
2023-06-07 18:38:07 +08:00
parent 93292b1a59
commit ed84166723
720 changed files with 297 additions and 65 deletions

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@@ -0,0 +1,39 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
using BITKit.StateMachine;
namespace BITKit.StateMachine.Tests
{
public interface ITestState : IState { }
[System.Serializable]
public class TestState : ITestState
{
public void Initialize()
{
}
public void OnStateEnter(IState old)
{
}
public void OnStateExit(IState old, IState newState)
{
}
public void OnStateUpdate()
{
}
}
[System.Serializable]
public class TestState1 : TestState { }
[System.Serializable]
public class TestState2 : TestState { }
[System.Serializable]
public class TestState3 : TestState { }
[System.Serializable]
public class TestMonoStateMachine : MonoStateMachine<ITestState>
{
}
}

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