更改文件架构
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30
Packages/Common~/Scripts/NetworkItem/ItemSO.cs
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30
Packages/Common~/Scripts/NetworkItem/ItemSO.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using BITKit;
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namespace BITKit.Item
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{
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public enum ItemQuality
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{
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Common,
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Uncommon,
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Rare,
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Epic,
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Legendary,
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Mythical,
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}
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public class ItemSO : BITKitSO
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{
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public string itemName;
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public string description;
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public int id;
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public ItemQuality quality;
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void OnValidate()
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{
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if (id is 0)
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{
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id = System.Guid.NewGuid().GetHashCode();
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}
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}
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}
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}
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