更改文件架构

This commit is contained in:
CortexCore
2023-06-07 18:38:07 +08:00
parent 93292b1a59
commit ed84166723
720 changed files with 297 additions and 65 deletions

View File

@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
[RequireComponent(typeof(MeshFilter))]
public class VirtualMeshRenderer : MonoBehaviour
{
public Material material;
MeshFilter meshFilter;
void Start()
{
meshFilter = GetComponent<MeshFilter>();
}
// Update is called once per frame
void Update()
{
Graphics.DrawMesh(meshFilter.sharedMesh, transform.position, transform.rotation, material, gameObject.layer);
}
}
}

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