更改文件架构
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18
Packages/Common~/Scripts/IOPort/BITKit.IO.Port.asmdef
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18
Packages/Common~/Scripts/IOPort/BITKit.IO.Port.asmdef
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{
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"name": "BITKit.IO.Port",
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"rootNamespace": "",
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"references": [
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"GUID:a209c53514018594f9f482516f2a6781",
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"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
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"GUID:9400d40641bab5b4a9702f65bf5c6eb5"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: f0a09b9a5fb411d4b851dbb53f38541e
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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18
Packages/Common~/Scripts/IOPort/ReadComPort.cs
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Packages/Common~/Scripts/IOPort/ReadComPort.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ReadComPort : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
Packages/Common~/Scripts/IOPort/ReadComPort.cs.meta
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11
Packages/Common~/Scripts/IOPort/ReadComPort.cs.meta
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fileFormatVersion: 2
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guid: a4d9274db5437b8458aa807cf8f2018f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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