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@@ -1,4 +1,4 @@
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#if UNITY_64
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#if UNITY_5_3_OR_NEWER
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using System;
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using System.Collections;
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using System.Collections.Concurrent;
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@@ -34,7 +34,7 @@ namespace BITKit.IO
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{
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private const string DefaultPath = nameof(ApplicationFile)+"."+nameof(DefaultPath);
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#if UNITY_64
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#if UNITY_5_3_OR_NEWER
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[UnityEngine.RuntimeInitializeOnLoadMethod]
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private static void Reload()
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{
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@@ -66,7 +66,7 @@ namespace BITKit.IO
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get
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{
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var bp = new BrowserProperties();
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#if UNITY_64
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#if UNITY_5_3_OR_NEWER
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if (PlayerPrefs.HasKey(DefaultPath))
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{
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bp.initialDir = PlayerPrefs.GetString(DefaultPath);
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