1
This commit is contained in:
@@ -41,6 +41,15 @@ namespace BITKit.SceneManagement
|
||||
/// 场景加载完成的回调
|
||||
/// </summary>
|
||||
event Action<string> OnSceneLoaded;
|
||||
/// <summary>
|
||||
/// 注册加载任务
|
||||
/// </summary>
|
||||
void RegisterLoadTaskAsync(Func<UniTask> task);
|
||||
/// <summary>
|
||||
/// 注销加载任务
|
||||
/// </summary>
|
||||
/// <param name="task"></param>
|
||||
void UnRegisterLoadTaskAsync(Func<UniTask> task);
|
||||
/// <summary>
|
||||
/// 当开始卸载场景时
|
||||
/// </summary>
|
||||
@@ -89,6 +98,16 @@ namespace BITKit.SceneManagement
|
||||
remove => _sceneServiceImplementation.OnSceneLoaded -= value;
|
||||
}
|
||||
|
||||
|
||||
public void RegisterLoadTaskAsync(Func<UniTask> task)
|
||||
{
|
||||
_sceneServiceImplementation.RegisterLoadTaskAsync(task);
|
||||
}
|
||||
public void UnRegisterLoadTaskAsync(Func<UniTask> task)
|
||||
{
|
||||
_sceneServiceImplementation.UnRegisterLoadTaskAsync(task);
|
||||
}
|
||||
|
||||
public event Action<string> OnUnloadScene
|
||||
{
|
||||
add => _sceneServiceImplementation1.OnUnloadScene += value;
|
||||
|
Reference in New Issue
Block a user