This commit is contained in:
CortexCore
2023-10-24 23:38:22 +08:00
parent 2c4710bc5d
commit bd40165ade
152 changed files with 3681 additions and 1531 deletions

View File

@@ -1,14 +1,16 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.FPS
{
[Serializable]
public class Spring3
{
public Vector3 value = Vector2.zero;
private Vector3 dampValue = Vector2.zero;
private float damp = 1;
private float frequence = 1;
[SerializeField] private Vector3 dampValue = Vector2.zero;
[SerializeField] private float damp = 1;
[SerializeField] private float frequence = 1;
public void Clear()
{
value = Vector2.zero;

View File

@@ -5,17 +5,16 @@ using System.Linq;
using MonKey;
using UnityEditor;
using UnityEngine;
namespace BITKit
{
public partial class BITMonkeyCommands
{
[Command(nameof(ExportPrefabPreview), "导出已选的预制预览图", QuickName = "exp"), MenuItem("Tools/Instance Material")]
[Command(nameof(ExportPrefabPreview), "导出已选的预制预览图", QuickName = "exp"), MenuItem("Tools/Export Selected Prefab Preview")]
private static void ExportPrefabPreview()
{
var exportPath = Path.Combine(Application.dataPath, "Temps");
PathHelper.EnsureDirectoryCreated(exportPath);
foreach (var image in Selection.objects.Select(AssetPreview.GetAssetPreview))
foreach (var image in UnityEditor.Selection.objects.Select(AssetPreview.GetAssetPreview))
{
var path = Path.Combine(exportPath, GUID.Generate() + ".png");
File.WriteAllBytes( path, image.EncodeToPNG());

View File

@@ -5,7 +5,7 @@ using System.Collections.Generic;
using MonKey;
using UnityEditor;
using UnityEngine;
using Selection = UnityEditor.Selection;
namespace BITKit
{
public partial class BITMonkeyCommands
@@ -13,12 +13,12 @@ namespace BITKit
[Command(nameof(InstanceRendererMaterial), "Instance Material From Selected GameObject", QuickName = "ins"), MenuItem("Tools/Instance Material")]
private static void InstanceRendererMaterial()
{
if (Selection.activeTransform is null) return;
if (Selection.activeTransform.TryGetComponent<Renderer>(out var renderer))
if (UnityEditor.Selection.activeTransform is null) return;
if (UnityEditor.Selection.activeTransform.TryGetComponent<Renderer>(out var renderer))
{
renderer.sharedMaterial = Object.Instantiate(renderer.material);
}
EditorUtility.SetDirty(Selection.activeTransform.GetComponent<Renderer>());
EditorUtility.SetDirty(UnityEditor.Selection.activeTransform.GetComponent<Renderer>());
}
}

View File

@@ -7,19 +7,22 @@ using UnityEngine;
namespace BITKit
{
public class EntityBehaviourTree :EntityComponent, IHealthCallback,IEntityOverrideCallback
public class EntityBehaviourTree :EntityComponent
{
public BehaviourTreeOwner behaviourTree;
[SerializeField] private Blackboard blackboard;
private readonly ValidHandle _allow=new();
[Inject] private IHealth _health;
[Inject(true)] private IEntityOverride _override;
public override void OnAwake()
{
entity.RegisterCallback<IHealthCallback>(this);
entity.RegisterCallback<IEntityOverrideCallback>(this);
_allow.AddListener(OnAllow);
_health.OnSetAlive += OnSetAlive;
_health.OnSetHealthPoint += OnSetHP;
_override.OnOverride += OnEntryOverride;
}
public void OnSetAlive(bool alive)

View File

@@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using BITKit.Entities;
using UnityEngine;
using NodeCanvas.Tasks;
using NodeCanvas.Framework;
using BITKit.SubSystems;
using BITKit.SubSystems.Quest;
namespace BITKit
{
public class InvokeEntityCommand : ActionTask
{
public BBParameter<Entity> entity;
public BBParameter<string> command;
public BBParameter<int> intParameter;
public BBParameter<int> floatParameter;
public BBParameter<string> stringParameter;
protected override void OnExecute()
{
var cmd = command.isNoneOrNull ? Constant.System.Internal : command.value;
if (intParameter.isNoneOrNull is false)
{
entity.value.Invoke<int>(cmd, intParameter.value);
}
if (floatParameter.isNoneOrNull is false)
{
entity.value.Invoke<float>(cmd, floatParameter.value);
}
if(stringParameter.isNoneOrNull is false)
{
entity.value.Invoke<string>(cmd, stringParameter.value);
}
entity.value.Invoke(cmd);
EndAction();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b915382c0103e6f46a83a573d1de6e74
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -15,6 +15,7 @@ namespace BITKit
public BBParameter<GameObject> target;
protected override bool OnCheck()
{
if (target.isNoneOrNull) return false;
if (target.value.transform.TryGetComponent<IHealth>(out var health))
{
return health.HealthPoint >= 0;

View File

@@ -7,7 +7,6 @@ using Cysharp.Threading.Tasks;
using UnityEngine;
using Steamworks;
using Steamworks.Data;
using UnityEditor.XR;
namespace BITKit.Steamwork
{