1
This commit is contained in:
@@ -12,11 +12,12 @@ namespace BITKit.Entities.Player
|
||||
public abstract class StateBasedPlayerComponent<T> : EntityPlayerComponent,IStateMachine<T> where T : IState
|
||||
{
|
||||
[SerializeField] private MonoStateMachine<T> stateMachine;
|
||||
public override void Initialize(IEntity _entity)
|
||||
public override void OnAwake()
|
||||
{
|
||||
base.Initialize(_entity);
|
||||
stateMachine?.Initialize();
|
||||
base.OnAwake();
|
||||
}
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get => stateMachine.Enabled;
|
||||
|
Reference in New Issue
Block a user