This commit is contained in:
CortexCore
2023-10-24 23:38:22 +08:00
parent 2c4710bc5d
commit bd40165ade
152 changed files with 3681 additions and 1531 deletions

View File

@@ -6,17 +6,19 @@ using UnityEngine;
namespace BITKit
{
public class AutoHealComponent : EntityComponent,IHealthCallback,IDamageCallback
public class AutoHealComponent : EntityComponent,IDamageCallback
{
[SerializeField] private IntervalUpdate healDelayInterval;
[SerializeField] private IntervalUpdate healInterval;
[SerializeField] private int healIncrement;
private readonly ValidHandle allowHeal = new();
[Inject]
private IHealth _health;
public override void Initialize(IEntity _entity)
{
base.Initialize(_entity);
_entity.RegisterCallback<IHealthCallback>(this);
_health.OnSetAlive += OnSetAlive;
_health.OnSetHealthPoint += OnSetHP;
_entity.RegisterCallback<IDamageCallback>(this);
}

View File

@@ -5,13 +5,15 @@ using UnityEngine;
namespace BITKit
{
public class AutoRespawnComponent : EntityComponent,IHealthCallback,IAction
public class AutoRespawnComponent : EntityComponent,IAction
{
[SerializeField] private IntervalUpdate respawnInterval;
private bool requestRespawn;
[Inject] private IHealth _health;
public override void OnAwake()
{
entity.RegisterCallback<IHealthCallback>(this);
_health.OnSetAlive += OnSetAlive;
_health.OnSetHealthPoint += OnSetHP;
}
public override void OnUpdate(float deltaTime)

View File

@@ -61,12 +61,13 @@ namespace BITKit.Entities
}
public record DamageMessage
{
public IEntity initiator;
public IEntity target;
public int damage;
public IDamagable hit;
public Location location;
public IDamageType damageType;
public IEntity Initiator;
public IEntity Target;
public bool RawDamage;
public int Damage;
public IDamagable Hit;
public Location Location;
public IDamageType DamageType;
}
public interface IDamageCallback
{
@@ -92,13 +93,13 @@ namespace BITKit.Entities
{
while (Messages.TryDequeue(out var damageMessage))
{
var unityEntity = (Entity)damageMessage.target;
var unityEntity = (Entity)damageMessage.Target;
if (unityEntity is null || !unityEntity.TryGetComponent<IHealth>(out var heal) || !heal.IsAlive) continue;
damageMessage.initiator?.Invoke(damageMessage);
damageMessage.target?.Invoke(damageMessage);
damageMessage.Initiator?.Invoke(damageMessage);
damageMessage.Target?.Invoke(damageMessage);
foreach (var x in damageMessage.target?.GetCallbacks<IDamageCallback>()!)
foreach (var x in damageMessage.Target?.GetCallbacks<IDamageCallback>()!)
{
x.OnGetDamage(damageMessage);
}

View File

@@ -1,40 +1,12 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Contexts;
using UnityEngine;
using UnityEngine.Events;
namespace BITKit.Entities
{
public interface IHealthCallback
{
void OnSetAlive(bool alive);
void OnSetHP(int hp);
}
[Serializable]
public class UnityEventHealthCallback : IHealthCallback
{
[SerializeField] private UnityEvent<int> onSetHP;
[SerializeField] private UnityEvent onSetAlive;
[SerializeField] private UnityEvent onSetDead;
public void OnSetAlive(bool alive)
{
if (alive)
{
onSetAlive.Invoke();
}
else
{
onSetDead.Invoke();
}
}
public void OnSetHP(int hp)
{
onSetHP.Invoke(hp);
}
}
public interface IHealth
{
/// <summary>
@@ -48,7 +20,7 @@ namespace BITKit.Entities
/// <summary>
/// 当受到伤害时的回调
/// </summary>
public event Func<DamageMessage,int,int> OnDamage;
public event Func<DamageMessage,int,int> OnDamageFactory;
int HealthPoint { get; set; }
int MaxHealthPoint { get; set; }
bool IsAlive { get; }
@@ -60,13 +32,9 @@ namespace BITKit.Entities
[SerializeField] private int healthPoint = 100;
[SerializeField] private int maxHealthPoint = 100;
[Header(Constant.Header.Providers)] [SerializeField, SerializeReference, SubclassSelector]
[Obsolete]
private IHealthCallback[] additiveCallback;
public event Action<int> OnSetHealthPoint;
public event Action<bool> OnSetAlive;
public event Func<DamageMessage,int, int> OnDamage;
public event Func<DamageMessage,int, int> OnDamageFactory;
public int HealthPoint
{
@@ -99,25 +67,12 @@ namespace BITKit.Entities
{
OnSetAliveInternal(IsAlive = _isAlive);
}
foreach (var x in entity.GetCallbacks<IHealthCallback>())
{
x.OnSetHP(newHP);
}
OnSetHealthPoint?.Invoke(newHP);
}
private void OnSetAliveInternal(bool alive)
{
IsAlive = alive;
foreach (var x in entity.GetCallbacks<IHealthCallback>())
{
x.OnSetAlive(alive);
}
// foreach (var x in additiveCallback)
// {
// x.OnSetAlive(alive);
// }
OnSetAlive?.Invoke(alive);
}
@@ -128,11 +83,13 @@ namespace BITKit.Entities
private void OnGetDamage(DamageMessage damageMessage)
{
if (damageMessage.target != entity) return;
var damage = damageMessage.damage;
foreach (var x in OnDamage.CastAsFunc())
if (damageMessage.Target != entity) return;
if (IsAlive is false) return;
var damage = damageMessage.Damage;
foreach (var x in OnDamageFactory.CastAsFunc().Reverse())
{
damage = x.Invoke(damageMessage,damage);
damage = x.Invoke(damageMessage,damage);
if (damage <= 0) break;
}
AddHP(-damage);
}

View File

@@ -21,7 +21,7 @@ namespace BITKit.Entities
}
private void OnGetDamage(DamageMessage obj)
{
if (obj.target != entity) return;
if (obj.Target != entity) return;
DamageMessages.Enqueue(obj);
onGetDamage?.Invoke(obj);
foreach (var x in callbacks)