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{
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"name": "BITKit.AdvancedCullingSystem.Runtime",
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"rootNamespace": "",
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"references": [
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"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
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"GUID:a2097016d65c6554fb43a19198fc2220",
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"GUID:37151e2099022af42afa90e2ee1b768a"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [
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"BITKit_AdvancedCullingSystem"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: b284ad199c316f24aa09a15a890f73ea
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using MeshCombineStudio;
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using NGS.AdvancedCullingSystem.Dynamic;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace BITKit.OpenWorld
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{
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public class OpenWorldCombiner : MonoBehaviour
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{
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[SerializeField] private MeshCombiner meshCombiner;
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private void Start()
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{
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meshCombiner.onCombiningReady += AddCullingSource;
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}
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private void AddCullingSource(MeshCombiner meshcombiner)
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{
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AddCullingSource();
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}
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[BIT]
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private void AddCullingSource()
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{
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var reportBuilder = new System.Text.StringBuilder();
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var renderers = meshCombiner.GetComponentsInChildren<MeshRenderer>(true);
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reportBuilder.AppendLine($"找到{renderers.Length}个Renderer");
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foreach (var x in renderers)
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{
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if (x.GetComponent<DC_SourceSettings>()) continue;
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x.gameObject.AddComponent<DC_SourceSettings>();
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reportBuilder.AppendLine($"为{x.name}添加了DC_SourceSettings");
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}
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Debug.Log(reportBuilder.ToString());
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 7ec9c7ceed8819847905c385597d70f0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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