This commit is contained in:
CortexCore
2024-03-31 23:31:00 +08:00
parent e179d2eb53
commit b7b89ee71a
641 changed files with 31286 additions and 22134 deletions

View File

@@ -10,7 +10,7 @@ namespace BITKit
public static async UniTask AddForceAtPositionAsync(this Rigidbody rigidbody, Vector3 force, Vector3 position,ForceMode forceMode=ForceMode.Force)
{
if (rigidbody is null) return;
await UniTask.DelayFrame(8);
await UniTask.DelayFrame(2);
try
{
rigidbody.AddForceAtPosition(force, position,forceMode);
@@ -20,7 +20,7 @@ namespace BITKit
}
public static async void Explosion(Vector3 position,float radius,LayerMask layerMask,float force)
{
await UniTask.DelayFrame(8);
await UniTask.DelayFrame(2);
foreach (var x in UnityEngine.Physics.OverlapSphere(position,radius,layerMask))
{
if(x.attachedRigidbody is null)continue;