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@@ -6,11 +6,11 @@ using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace BITKit.Entities.Editor
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namespace BITKit.Entities.GameEditor
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{
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public class UnityEntitiesServiceEditor : EditorWindow
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{
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[MenuItem("Tools/Entities/UnityEntitiesService")]
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[MenuItem("Tools/Entities/EntitiesService")]
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public static void Open()
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{
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var window = GetWindow<UnityEntitiesServiceEditor>();
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