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@ -18,6 +18,7 @@ namespace BITKit.Net
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{
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{
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public class KCPNetServer:INetServer,INetProvider
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public class KCPNetServer:INetServer,INetProvider
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{
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{
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public int TickRate { get; set; }
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public bool ManualTick { get; set; }
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public bool ManualTick { get; set; }
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public event Action<int> OnClientConnected;
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public event Action<int> OnClientConnected;
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public event Action<int> OnClientDisconnected;
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public event Action<int> OnClientDisconnected;
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@ -80,6 +81,10 @@ namespace BITKit.Net
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{
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{
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if (IsRunningServer is false)
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if (IsRunningServer is false)
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{
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{
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if (TickRate > 0)
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{
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_timer.Interval = 1000f / TickRate;
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}
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OnStartServer?.Invoke();
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OnStartServer?.Invoke();
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server.Start(port);
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server.Start(port);
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_timer.Start();
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_timer.Start();
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@ -242,12 +242,13 @@ namespace BITKit.Net.Kcp
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StartTime = DateTime.Now
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StartTime = DateTime.Now
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});
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});
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BIT4Log.Log<MonoKcpClient>($"已返回\n开始:{value.StartTime}\n结束:{value.EndTime}\n延迟:{(value.EndTime-value.StartTime).TotalMilliseconds}ms");
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BIT4Log.Log<MonoKcpClient>($"已返回\n开始:{value.StartTime}\n结束:{value.EndTime}\n延迟:{(value.EndTime-value.StartTime).TotalMilliseconds}ms");
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var hello =
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var hello =
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await GetFromServer<string>(
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await GetFromServer<string>(
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nameof(KCPNetServer.MyRpcTest),
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nameof(KCPNetServer.MyRpcTest),
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"hello"
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"hello"
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);
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);
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BIT4Log.Log<MonoKcpClient>($"延迟:{(DateTime.Now-value.StartTime).TotalMilliseconds}ms");
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BIT4Log.Log<MonoKcpClient>($"已返回\n{hello}");
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BIT4Log.Log<MonoKcpClient>($"已返回\n{hello}");
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var helloAsync =
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var helloAsync =
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@ -21,9 +21,10 @@ namespace BITKit.GameEditor
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protected ListView listView { get; private set; }
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protected ListView listView { get; private set; }
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protected VisualElement container { get; private set; }
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protected VisualElement container { get; private set; }
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protected VisualElement _actionContainer { get; private set; }
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private Button _createButton;
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private Button _createButton;
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private void OnEnable()
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protected virtual void OnEnable()
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{
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{
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RebuildList();
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RebuildList();
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@ -56,6 +57,8 @@ namespace BITKit.GameEditor
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var exportButton = leftSlider.Create<Button>();
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var exportButton = leftSlider.Create<Button>();
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exportButton.text = "导出";
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exportButton.text = "导出";
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exportButton.clicked += ExportData;
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exportButton.clicked += ExportData;
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_actionContainer = leftSlider.Create<VisualElement>();
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createContainer.style.flexDirection = FlexDirection.Row;
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createContainer.style.flexDirection = FlexDirection.Row;
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