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@@ -21,9 +21,10 @@ namespace BITKit.GameEditor
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protected ListView listView { get; private set; }
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protected VisualElement container { get; private set; }
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protected VisualElement _actionContainer { get; private set; }
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private Button _createButton;
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private void OnEnable()
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protected virtual void OnEnable()
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{
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RebuildList();
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@@ -56,6 +57,8 @@ namespace BITKit.GameEditor
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var exportButton = leftSlider.Create<Button>();
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exportButton.text = "导出";
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exportButton.clicked += ExportData;
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_actionContainer = leftSlider.Create<VisualElement>();
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createContainer.style.flexDirection = FlexDirection.Row;
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