This commit is contained in:
CortexCore
2025-03-24 14:42:40 +08:00
parent 18239a5ae4
commit 9845d20f7f
99 changed files with 5418 additions and 5512 deletions

View File

@@ -4,6 +4,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using BITKit.Mod;
using BITKit.StateMachine;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.Serialization;
@@ -18,7 +19,7 @@ using Debug = UnityEngine.Debug;
namespace BITKit.UX
{
public abstract class UIToolKitPanel : IUXPanel,IDisposable
public abstract class UIToolKitPanel :StateAsync, IUXPanel,IDisposable
{
public const string USSEntry = "transition_entry";
public const string USSEntryAsync = "transition_entry_async";
@@ -115,7 +116,7 @@ namespace BITKit.UX
//WaitUtilTransitionCompleted = new();
}
protected static readonly InputActionGroup InputActionGroup = new()
protected readonly InputActionGroup InputActionGroup = new()
{
allowGlobalActivation = false,
Source = nameof(UIToolKitPanel)
@@ -137,13 +138,12 @@ namespace BITKit.UX
}
protected virtual void OnPanelEntry(){}
protected virtual void OnPanelExit(){}
void IEntryElement.Entry()
public override void OnStateEntry(IState old)
{
InputActionGroup.allowInput.AddElement(this);
OnEntry?.Invoke();
}
async UniTask IEntryElement.EntryAsync()
public override async UniTask OnStateEntryAsync(IState old)
{
await InitializeAsync();
@@ -193,6 +193,12 @@ namespace BITKit.UX
await UniTask.SwitchToMainThread();
RootVisualElement.AddToClassList(USSEntered);
OnPanelEntry();
OnEntryCompleted?.Invoke();
RootVisualElement.RemoveFromClassList(USSEntry);
RootVisualElement.RemoveFromClassList(USSEntryAsync);
}
private void OnTransitionEnd<TChangeEvent>(TChangeEvent evt)
{
@@ -203,22 +209,15 @@ namespace BITKit.UX
{
return UniTask.CompletedTask;
}
void IEntryElement.Entered()
{
OnPanelEntry();
OnEntryCompleted?.Invoke();
RootVisualElement.RemoveFromClassList(USSEntry);
RootVisualElement.RemoveFromClassList(USSEntryAsync);
}
void IEntryElement.Exit()
public override void OnStateExit(IState old, IState newState)
{
OnPanelExit();
InputActionGroup.allowInput.RemoveElement(this);
OnExit?.Invoke();
}
async UniTask IEntryElement.ExitAsync()
public override async UniTask OnStateExitAsync(IState old, IState newState)
{
RootVisualElement?.RemoveFromClassList(USSEntered);
await UniTask.NextFrame();
@@ -244,9 +243,6 @@ namespace BITKit.UX
{
}
}
void IEntryElement.Exited()
{
RootVisualElement?.RemoveFromClassList(USSExit);
RootVisualElement?.RemoveFromClassList(USSExitAsync);
RootVisualElement?.AddToClassList(USSExited);
@@ -275,6 +271,7 @@ namespace BITKit.UX
public virtual void Dispose()
{
InputActionGroup.Dispose();
RootVisualElement?.RemoveFromHierarchy();
IsDisposed = true;
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.StateMachine;
using Cysharp.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using UnityEngine;
@@ -67,43 +68,6 @@ namespace BITKit.UX
{ UXUtils.Inject(this,Panel.Root as VisualElement);
}
bool IEntryElement.IsEntered
{
get => Panel.IsEntered;
set => Panel.IsEntered = value;
}
void IEntryElement.Entry()
{
Panel.Entry();
}
UniTask IEntryElement.EntryAsync()
{
return Panel.EntryAsync();
}
void IEntryElement.Entered()
{
Panel.Entered();
}
void IEntryElement.Exit()
{
Panel.Exit();
}
UniTask IEntryElement.ExitAsync()
{
return Panel.ExitAsync();
}
void IEntryElement.Exited()
{
Panel.Exited();
}
bool IUXPanel.IsWindow => Panel.IsWindow;
string IUXPanel.Index => Panel.Index;
@@ -136,6 +100,58 @@ namespace BITKit.UX
{
Panel.OnTick(deltaTime);
}
public bool Enabled
{
get => Panel.Enabled;
set => Panel.Enabled = value;
}
public void Initialize()
{
Panel.Initialize();
}
public void OnStateEntry(IState old)
{
Panel.OnStateEntry(old);
}
public void OnStateUpdate(float deltaTime)
{
Panel.OnStateUpdate(deltaTime);
}
public void OnStateExit(IState old, IState newState)
{
Panel.OnStateExit(old, newState);
}
public int Identifier
{
get => Panel.Identifier;
set => Panel.Identifier = value;
}
public UniTask InitializeAsync()
{
return Panel.InitializeAsync();
}
public UniTask OnStateEntryAsync(IState old)
{
return Panel.OnStateEntryAsync(old);
}
public UniTask OnStateUpdateAsync(float deltaTime)
{
return Panel.OnStateUpdateAsync(deltaTime);
}
public UniTask OnStateExitAsync(IState old, IState newState)
{
return Panel.OnStateExitAsync(old, newState);
}
}
}

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.Threading;
using BITKit.Mod;
using BITKit.StateMachine;
using Cysharp.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Unity.Mathematics;
@@ -27,10 +28,9 @@ namespace BITKit.UX
_ticker = ticker;
_serviceProvider = serviceProvider;
_cancellationTokenSource = cancellationTokenSource;
_entryGroup.OnEntry += OnEntry;
_entryGroup.OnStateChanged += OnEntry;
_windowEntryGroup.OnEntry += OnWindowEntry;
_windowEntryGroup.OnExit += OnWindowExit;
_windowEntryGroup.OnStateChanged += OnWindowEntry;
_ticker.Add(OnTick);
}
@@ -41,15 +41,15 @@ namespace BITKit.UX
BITInputSystem.AllowInput.RemoveDisableElements(_windowEntryGroup);
}
private void OnWindowEntry(IUXPanel obj)
private void OnWindowEntry(IUXPanel prev, IUXPanel next)
{
BITAppForUnity.AllowCursor.SetElements(_windowEntryGroup, obj.AllowCursor);
if (obj.AllowInput is false)
BITInputSystem.AllowInput.AddDisableElements(_windowEntryGroup);
BITAppForUnity.AllowCursor.SetElements(_windowEntryGroup, next is { AllowCursor: true });
BITInputSystem.AllowInput.SetDisableElements(_windowEntryGroup, next is { AllowInput: false });
}
private readonly EntryGroup<IUXPanel> _entryGroup = new();
private readonly EntryGroup<IUXPanel> _windowEntryGroup = new();
private readonly AsyncStateMachine<IUXPanel> _entryGroup = new();
private readonly AsyncStateMachine<IUXPanel> _windowEntryGroup = new();
/// <summary>
/// 内部注册面板队列
/// </summary>
@@ -163,9 +163,9 @@ Object.Destroy(gameObject);
public void Return()
{
if(_windowEntryGroup.TryGetEntried(out _))
if (_windowEntryGroup.CurrentState is not null)
{
_windowEntryGroup.Entry(-1);
_windowEntryGroup.DisposeState();
return;
}
if (History.TryPop(out var returnPanel))
@@ -173,16 +173,15 @@ Object.Destroy(gameObject);
_returnBuffer.Release(returnPanel);
}
}
private bool _initialized;
private void OnEntry(IUXPanel obj)
private void OnEntry(IUXPanel prev,IUXPanel next)
{
OnPanelChanged?.Invoke(_currentPanel,obj);
_currentPanel = obj;
OnPanelChanged?.Invoke(_currentPanel,next);
_currentPanel = next;
}
private void OnTick(float delta)
{
@@ -192,20 +191,20 @@ Object.Destroy(gameObject);
while (_registryQueue.TryDequeue(out var result))
{
if (result is null) continue;
_entryGroup.list.Add(result);
_entryGroup.Register(result);
_panels.Set(result.Index, result);
}
while (_unRegistryQueue.TryDequeue(out var result))
{
if (result is null) continue;
_entryGroup.list.Remove(result);
_entryGroup.UnRegister(result);
_panels.Remove(result.Index);
}
if (_returnBuffer.TryGetRelease(out var returnPanel))
{
_entryGroup.Entry(x=>x.Index==returnPanel.Index);
_entryGroup.TransitionState(returnPanel);
BITAppForUnity.AllowCursor.SetElements(this, returnPanel.AllowCursor);
BITInputSystem.AllowInput.SetElements(this, returnPanel.AllowInput);
}
@@ -221,22 +220,23 @@ Object.Destroy(gameObject);
{
if (nextPanel.IsWindow)
{
_windowEntryGroup.Entry(nextPanel);
_windowEntryGroup.TransitionState(nextPanel);
return;
}
_windowEntryGroup.Entry(-1);
_windowEntryGroup.DisposeState();
History.Push(_currentPanel);
_entryGroup.Entry(x=>x.Index==nextPanel.Index);
_entryGroup.TransitionState(nextPanel);
BITAppForUnity.AllowCursor.SetElements(this, nextPanel.AllowCursor);
BITInputSystem.AllowInput.SetElements(this, nextPanel.AllowInput);
}
if (_entryGroup.TryGetEntried(out var currentPanel))
if (_entryGroup.CurrentState is {Enabled:true})
{
currentPanel.OnTick(Time.deltaTime);
_entryGroup.CurrentState.OnTick(delta);
}
if(_windowEntryGroup.TryGetEntried(out var windowPanel))
if (_windowEntryGroup.CurrentState is {Enabled:true})
{
windowPanel.OnTick(Time.deltaTime);
_windowEntryGroup.CurrentState.OnTick(delta);
}
}
catch (Exception e)
@@ -256,13 +256,8 @@ Object.Destroy(gameObject);
}
_ticker.Remove(OnTick);
await UniTask.SwitchToMainThread();
if (_currentPanel is not null)
{
// ReSharper disable once MethodHasAsyncOverload
_currentPanel.Exit();
await _currentPanel.ExitAsync();
_currentPanel.Exited();
}
_entryGroup.Dispose();
_windowEntryGroup.Dispose();
}
}
}